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Kory Molohon
Kory Molohon
Character Artist @ Obsidian Entertainment
Irvine, CA, United States

Summary

Passionate, creative, hard-working 3D Character Artist.

Skills

Rendering3D ModelingCharacter ModelingCreature ModelingHard Surface ModelingLow-poly ModelingProp ModelingTexturingUV MappingRetopologyHigh-poly ModelingPBR Texturing

Software proficiency

ZBrush
ZBrush
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
Mari
Mari
Quixel Suite
Quixel Suite
Unity
Unity
Unreal Engine
Unreal Engine

Experience

  • Freelance 3D Character Artist at Zoan
    April 2017 - July 2017

    - Creating 3D characters from 2D concepts

    - Characters created for Virtual Reality inside of Unreal Engine 4

    - Software used: Zbrush, Maya, Photoshop, Marvelous Designer, Substance Painter and Marmoset Toolbag.

  • Freelance 3D Character Modeler at Society's Baggage Theater
    United States of America
    September 2016 - December 2016

    - Developed 3D character from original 2D concept

    - Filled gaps in character design with creative solutions