Passionate, creative, hard-working 3D Character Artist.
- Creating 3D characters from 2D concepts
- Characters created for Virtual Reality inside of Unreal Engine 4
- Software used: Zbrush, Maya, Photoshop, Marvelous Designer, Substance Painter and Marmoset Toolbag.
- Developed 3D character from original 2D concept
- Filled gaps in character design with creative solutions